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The Enigma Code

WWII / Espionage

The Enigma Code

An intercepted message, a mole, and a clock that will not stop.

2 to 6 players·2 hours·Difficulty ★★★★

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Bletchley Park, 1943. An intercepted German transmission hints at an attack on London, and someone inside the codebreaking team is feeding the enemy. Decipher the messages, compare the shift logs and expose the mole before the bombers take off.

What's included

  • The briefing file: context, timeline, objectives
  • 8 to 10 realistic pieces of evidence to print and cut out
  • Codes and encrypted messages, with decoding tools
  • Progressive hints if you get stuck
  • The complete solution, step by step

How it works

01

Order the case

Secure card payment, $39, no subscription.

02

Print the file

The PDF lands in your inbox in seconds. About 15 minutes to print and cut out.

03

Investigate together

2 to 6 detectives around the table. Examine, decode, solve.

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